Written By: Brittney Perry
Plotline: The Tarrasch
Brief: A sweet talking, silver-tongued gambler/ merchant has come to town to trade and find a good card game.
Requirements:
Synopsis: The Grand Master takes great pleasure from walking among the masses, his actual personality hidden. He is loved by most, but liked by all.. He exchanges currency, has a stock of potions, gasses, scrolls, and components he will sell for a fair coin, and will buy your trinkets at a good price. He will also buy your rat tails, 2 for 1 silver.
Outcomes:
Number of Cast Members: 1
Roles: The Grandmaster
Props: Merchant Bag filled with items
Treasure: Gold, Silver
Hook: The Grand Master comes into the tavern
Running Notes: At no time should the Grandmaster ever, ever, ever reveal his actual persona. The Grand Master's cruel ways should never be reviled. Even the name “The Grand Master” is forbidden. The Grand Master should be super easy to like. A guy you would want to hang out with. A good ol' boy. He should gamble, and be a good sport. Throw a hand or two if necessary to keep people happy. The prices set for goods are kingdom standard +3. In negotiation, you shouldn't go less than 3 of whatever value. For example, you are selling a potion. Kingdom standard is 5 gold. You have them listed for 8 gold, and will negotiate down to 5 gold. Going lower than kingdom is discouraged