Written By: Michael Fife
Reviewed By: Scott Bennett Stephen Dupree
Brief: A treasure hunter has found a crypt of an old Dwarven noble and wishes to bring a group of adventurers with him in case there are any dangers that need cleared. They don't know the crypt holds a secret in it's lowest depths!
Synopsis: With the orcs being pushed back, explorer’s have struck out once more from the town. A crypt was found and luckily it was undisturbed. The treasure hunter that found it wishes to bring a group of adventurers with him so he can ransack the treasures within!
Outcomes:
Number of Cast Members: 10-12
Roles: Djinn , Dorag Barkborer , Dwarven Skeleton Guard , Gold Golem , Living Spell , Magic Weapon/Armor/Shield , Undead Dwarf Bolag Barkborer
Props: Tarps for narrow hallways, spear boffers for wall spikes, Tape for marking where traps are (possible trip wires if there are any in shack)
Treasure: Coins(few hundred if possible), Formal Components, Magic Items +0 Magic Polearm or Indestructible Magic Armor or Shield (depends on outcome, see card for details) Gem that can bring forth Djinn when called for (again, depends on outcome see card for details)
Rumors: Ever since the orcs have been pushed back and the guilds started to return, some of the scouts and other explorers have struck out. Buildings that have thought to have been ransacked by the orcs are being rediscovered once more.
Hook: Dorag Barkborer wishes to gather a small group of adventurers to help explorer one of his families crypts.
Scenes: