Body Points: 350
Strength Bonus: 16
Threshold: 15
Rips From: Pin/Bind/Web/Confine
Movement: Wandering
Type: Undead, Master
APL: 35
Society: Solitary
Motivation: Personal Goals
Armor: By Class
Offensive Abilities: Will Possess Skills as PC from LifeInnate +5 Damage AuraCreate Undead x12, Desecrate x3, 30 Elemental Ice x6, Magic Fear x6Control High Undead by Voice, May Spellstrike PyramidCreate Death Master x4 (Takes 10 Count)Transform to Death Knight x1 (Takes 10 Minutes)Magic Pin x12; Magic Magic Armor x12;Magic Detect Magic x8
Defensive Abilities: Add Character BodyNo Metabolism, May Cast in BodyReturn Magic x4, Cloak Earth x4, All Rituals on Bottle Are Usable by Body, Add Strengths, Higher Threshold, Return Waylay x5
Vulnerabilities: Double Damage from HealingImmune to Life
Spells: By Skills
Pyramid: None
Notes: None
Weapon Use: By Skills
Claws: Two Handed
Base Damage Call: Small Weapon - “14 Magic”Short/Longsword - “15 Magic”Two Handed - “24 Magic”
At Death: Crumbles
Healed By: Necromancy (Double)
Immune To: Sleep, Charm, Poison, Death, Paralyze, Drain, Control
Protectives: Will Have
Descriptive Phrase: Scarred Rotting Corpse or Pale Walking Corpse