Horns of War

Written By: Chris Colland

Reviewed By: Scott Bennett

Brief: The time has come for the challengers of Stonewood to meet the Bloody Fist! The Altar of the Changed Ones was destroyed last night upon arrival, so this is the response and investigation by the Bloody Fist. Answers or blood will be had!

Requirements:

  • Run on Saturday
  • The Altar of the Changed Ones has been destroyed by the PCs.
  • Saturday morning wakeup call with War Horns of the Bloody Fist.
  • Synopsis: The Horns of War have been blown and the Bloody Fist will have answers. They have come to find out why the Altar of the Changed Ones was destroyed and who is responsible. They won’t settle for less than components, gold, and humiliation from the fools who challenged the mighty Bloody Fist! They will go door to door demanding the ones responsible.

    Outcomes:

    1. The PCs are confronted and workout a deal with the Bloody Fist to “pay” for the destroying of the Altar with Components, Gold, and Humiliation before a Raid Leader.
    2. All out war breaks out.

    Number of Cast Members: All that are suitable for combat

    Props: Bloody Fist Banners, Bloody Fist Costuming & Makeup (Red Scales on left side of face and 4 finger mark warpaint on right side of face), War Horn, Copy of the Accords of the Fist

    Makeup: Bloody Fist Makeup (Red Scales on left side of face and 4 finger mark warpaint on right side of face)

    Treasure: Gems, Evaluate Items, Coins

    Hook: In Occupied Bloody Fist land, Hook come to you!

    Running Notes: This module is a frightening first impression from the Bloody Fist. The NPCs are snarling and beating on their shield and buildings. This is like the Mafia coming in to intimidate people who owe them money and answers. The Bloody fist will be moving as an organized unit around town and not breaking off into search parties for pure intimidation unless the Raid Leader orders them to. They will be cornering people they catch alone and demanding answers. If they get all the accounts, they can from multiple people out of fear then they can pass their “judgement” on the Town and tell them what will make it “correct” in their eyes. This will very likely turn into a mass battle very quickly. If they players pony up on the components, gold, and humiliation (surrendering weapons and spell, also swearing Fealty to the Accords of the Fist) then the Bloody Fist won’t kill anyone, just rough them up a little.