Skeleton, Giant


Body Points: 40

Strength Bonus: 4

Threshold: 0

Rips From: Pin/Bind

Movement: Wandering

Type: Undead, Lesser

APL: 3

Inteligence: Mindless

Society: Pack

Motivation: Ravage the Living

Armor: As Fighter (20)

Offensive Abilities: May Use Any Weapon

Defensive Abilities: No Metabolism, Half Damage from Weapons

Vulnerabilities: Double Damage from Healing, Immune to Life

Spells: None

Pyramid: None

Notes: None

Weapon Use: Two Handed

Claws: Short/Long

Base Damage Call: Small Weapon - 3 Normal Short/Longsword - 4 Normal Two Handed - 7 Normal

At Death: Crumbles

Healed By: Necromancy (Double)

Immune To: Sleep, Charm, Poison, Death, Paralyze, Waylay, Ice, Drain

Protectives: None to Start