Body Points: 75
Strength Bonus: 6
Threshold: 8
Rips From: Immune
Movement: Restricted
Type: Ffolke
APL: 16
Inteligence: High
Motivation: Find Freedom
Offensive Abilities: May Use Any Weapon Skill or Style, Innate Damage Aura +1 (By Choice), Magic Eldritch Blast x3, Magic Imprison x3, Magic Magic Storm x2, Magic Charm x6, Innate Pyramid Delivered as “Magic”, May Grant 6 Gifts a Day (Limited by Plot)
Defensive Abilities: No Metabolism, May Cast in Body, Return Magic x3, Phase x3, Gasseous Form x3 (Return to Bottle), Return Waylay x3
Vulnerabilities: May Not Harm the Holder of Their Bottle, May Imprison Bottle to Trap Genie, Must Grant a Gift to the Holder of the Bottle, the Botlle Then Disappears, Immune to Life
Spells: Celestial
Pyramid: 4,4,4,4,4,4,4,4,4
Weapon Use: Two Handed
Base Damage Call: Small Weapon - “5 Magic” or “4 Normal”Short/Longsword - “6 Magic” or “5 Normal”Two Handed - “10 Magic” or “9 Normal”
Healed By: Healing
Immune To: Sleep, Charm, Poison, Death, Paralyze, Drain, Binding, Glamour
Protectives: Will Have