Death Knight


Body Points: 70

Strength Bonus: 6

Rips From: Pin/Bind/Web

Movement: Wandering

Type: Undead, Greater

APL: 15

Society: Solitairy

Motivation: Personal Goals

Armor: By Class

Offensive Abilities: May Possess Skills as PC from Life, Innate +2 Damage Aura, Desecrate x1, Create Undead x3, Magic Fear x1, Control Lesser Undead by Voice, By Class Delivered As Magic (Scholar Pin x4) (Fighter Magic Armor x4) (Rogue Detect Magic x4) (Templar Pin x2), Magic Armor x2

Defensive Abilities: Add Character Body, No Metabolism, May Cast in BodyReturn Magic x1, Return Waylay x2

Vulnerabilities: Double Damage from HealingImmune to Life

Spells: By Skills

Pyramid: None

Notes: Pins

Weapon Use: By Skills

Claws: Short/Long

Base Damage Call: Small Weapon - “6 Magic”Short/Longsword - “7 Magic”Two Handed - “11 Magic”

At Death: Crumbles

Healed By: Necromancy (Double)

Immune To: Sleep, Poison, Death, Paralyze, Drain

Protectives: May Have

Descriptive Phrase: Scarred Rotting Humanoid or Decaying Corpse