The Bloody Fist Orcs occupied Stonewood the players rebel.
If you are PCing this event TURN BACK NOW!
The Bloody Fist suffered a set back but not a defeat. Sure they had lost a battle here or there, had the city buildings reclaimed, but they instilled fear into the hearts of the adventurers. The force the Bloody Fist had left behind was not prepared to deal with so many skilled adventurers at once. They pulled back what small expeditionary forces they left behind for the Winter, they will continue to scout and let the people of Stonewood think they have won for now, but come winters break they will return with a General and his army. Proper Bloody Fist troops, equipped to the teeth for war not occupation! The wrath of the Bloody Fist shall be swift and merciless. They will issue a message to the town of Stonewood before years end giving them one final chance to “lay down their arms and put forth the main perpetrators who started the rebellion, especially the “Elf who wears our fallen Warlords banner on his waist, Hennet” (Clinton)
We are following these steps NPC Recruiting Tips. We are tracking the NPC’s in this list. Current count is Staff: 8 Yes: 7 Maybe: 9 No: 10 . Remember to go over the details of Camp Sequanotawith them.
Retaking Stonewood 10 part series of modules
18 Modules to run
The modules below are in the order that we intend to run them in but plans will change and we will adapt.
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4 Modules to run
A Nightmare The Chosen one of Morumbria begins having terrible dreams.
Passing Through the Mists The adventurers pass through the crystal barrier and meet with a Kingdom Knight of Avalon.
The Changed Ones A Ritual of the Bloody Fist, gifted to them by the Black Shadow, has corrupted 6 of the remaining Hoylean Wizards.
Don't Talk to Strangers A Will-O-Wisp is floating around town gathering people’s attention to take them on a journey they will not soon forget…
12 Modules to run
Horns of War The time has come for the challengers of Stonewood to meet the Bloody Fist! The Altar of the Changed Ones was destroyed last night upon arrival, so this is the response and investigation by the Bloody Fist. Answers or blood will be had!
To Ward Off Famine The Granary of Stonewood has been besieged by Bloody Fist scouts! They don’t seem terribly interested in the Grain but something else is happening in that building besides just eating….
Forged by Broken Hands The Forge is a central part of Stonewood, without the metalworking of this town would vanish and an art would be lost. If the Bloody Fist learn the secrets of Stonewood Metallurgy, it will very dangerous indeed for the townsfolk
The Lumber Job The Bloody Fist are loading up the carts with Stonewood cut Lumber to take back to their masters. They started demanding this after they tortured enough of the Cutters guild and found its true properties. Whispers of Ballista’s made from Stonewood.
Gilded Halls of Stonewood A disagreement over the Guild Halls treaty is stumbled in upon by the PCs, as they arrive, they hear the scream of a dwarf who has just been killed. The treaty has been broken and the Guild Hall will be ransacked.
A Stout for Legends The Bloody Fist have taken the main brewery of Stonewood! Without it the townsfolk won’t be able to suffer the occupation without strong brews and spirits. A Raid Leader took a group of Bloody Fist into the Brewery to drink it dry!
Broken, Beaten and Scarred The Bloody Fist have taken the Stonewood Barracks by storm! The remaining soldiers have been killed, surrendered, or fled the Barracks. The few who stood and fought now lay dead on the floor around them awaiting final death’s judgement at the gates of the Graveyard.
Rage for Order The Bloody Fist have confronted the Town Hall council. Unfortunately, them this ended in a massacre of the council members. The Mayor has supposedly made a Bloody Fist Raid Leader the new mayor of Stonewood.
Strange Alchemy The Bloody Fist have taken over the Alchemy Lab in Stonewood! This is horrible for the town as the production of potions will stop without it being restored. The Bloody Fist with full control over a towns supply of Alchemy will make them very scary.
Holy Thunderforce The Bloody Fist have taken the Scholars Guild. Bodies lie among the halls of the Scholars guild from a fierce battle but in the end the Bloody Fist were too much.
Unholy Warcry The Bloody Fist have taken Mausoleum of Fallen Heroes in Stonewood. They have left a mess of Undead abominations behind to fight as a final insult to the Stonewood citizens.
Where There Is Fire A chimera has been planted in a herd of sheep and has shapeshifted into one of the sheep. It is plucking them off when hungry.
1 Modules to run
[ANYTIME the PCs are dropped and captured by the Bloody Fist] Bonesaw’s Black Site Captured adventurers have been taken to a Bloody Fist Black Site with a cruel taskmaster, Jiren “Bonesaw” the Jailor for torture and possible sacrifice depending on the jailor’s mood.
1 Modules to run
Stonewood Townsfolk The citizens of Stonewood are content but broken under occupation of the Bloody Fist.
Description: A sword from a fallen Hoylean Knight, ebbing with the pain of a thousand wars fought.
Duration: 2 Year
Module: The Changed Ones
Effects: Purify Blood x2/Day, Poison Shield x2/Day
Description: Amulet of Destroy Undead
Duration: 1 Year
Module: Unholy Warcry
Effects: Destroy Undead 2x/Day
Description: Battered with acid it seems to clear things up.
Duration: 1 Year
Module: Strange Alchemy
Effects: Poison Shield 2/Day
Description: Crafted under the sullen moon, this ring was imbued with the power to push back forces of the Night
Duration: 1 Year
Module: 2022 - October
Effects: Destroy Undead x2/Day, Harm Undead x2/Day
Description: A time displaced blade, wielded by an honorable knight who fell to his inner avarice in pursuit of power
Duration: 1 Year
Module: 2022 - October
Effects: +3 Damage, Death x2/Day
Description: A gem pulsing with Celestial energy, its aura radiates the 4 natural elements perfectly in balance
Duration: 1 Year
Module: 2022 - October
Effects: Magic Storm x1/Day, Eldritch Blast x2/Day, Elemental Blade x2/Day
Description: Battered with acid it seems to clear things up.
Duration: 1 Year
Module: A Stout for Legends
Effects: Purify Blood x2/Day
Description: A gem pulsing with Celestial energy, its aura radiates the 4 natural elements perfectly in balance
Duration: 1 Year
Effects: Magic Storm x1/Day, Eldritch Blast x2/Day, Elemental Blade x2/Day
Description: A time displaced blade, wielded by an honorable knight who fell to his inner avarice in pursuit of power
Duration: 1 Year
Effects: +3 Damage, Death x2/Day
Description: Crafted under the sullen moon, this ring was imbued with the power to push back forces of the Night
Duration: 1 Year
Effects: Destroy Undead x2/Day, Harm Undead x2/Day
Description:A amulet that once belong to a cultist, his soul was judged unworthy of the Graveyard
Duration:1 Year
Module: 2022 - October
Delimit:Delimited to 15th Level or Below
Effects:Death x2/Ever
Description:A amulet of a powerful healer, it did not bring them a second chance but it may you
Duration:1 Year
Module: 2022 - October
Delimit:Delimited to 15th Level or Below
Effects:Life x2/Ever
Description:A ring that was once cracked but reforged, the spirit can also heal like metal
Duration:1 Year
Module: 2022 - October
Delimit:Delimited to 15th Level or Below
Effects:Regeneration x2/Ever
Description:A ring that flickers color from the realm of dreams to the land of the living with a blink
Duration:1 Year
Module: 2022 - October
Delimit:Delimited to 15th Level or Below
Effects:Sleep x2/Ever
Description:A ring that was forged from scraps of a silver sword, the smell of the hunt is still fresh
Duration:1 Year
Module: 2022 - October
Delimit:Delimited to 15th Level or Below
Effects:Silver Aura x2/Ever
Description:A ring that breaks the breaks off the chains others have placed on you
Duration:1 Year
Module: 2022 - October
Delimit:Delimited to 15th Level or Below
Effects:Release x2/Ever
Description:A ring from one of the finest lumberjacks in Stonewood of recent memory
Duration:1 Year
Module: 2022 - October
Delimit:Delimited to 15th Level or Below
Effects:Shatter x2/Ever
Description:A gem used during a formal magic ritual, but the caster did not survive the backlash
Duration:1 Year
Module: 2022 - October
Delimit:Delimited to 15th Level or Below
Effects:Shield Magic x2/Ever
Description:A gem from the crown of a noble, his final words made even his closest friend shun him
Duration:1 Year
Module: 2022 - October
Delimit:Delimited to 15th Level or Below
Effects:Shun x2/Ever
Description:A gem clutched as a mother healed her newborn, her energy stayed with it after
Duration:1 Year
Module: 2022 - October
Delimit:Delimited to 15th Level or Below
Effects:Cure Serious Wounds x2/Ever
Description:A gem pulled from a fiery forge, but it retained it ability to sear flesh
Duration:1 Year
Module: 2022 - October
Delimit:Delimited to 15th Level or Below
Effects:Enflame x2/Ever
Description:A gem pulled from a fiery forge, but it retained it ability to sear flesh
Duration:1 Year
Delimit:Delimited to 15th Level or Below
Effects:Enflame x2/Ever
Description:A gem clutched as a mother healed her newborn, her energy stayed with it after
Duration:1 Year
Delimit:Delimited to 15th Level or Below
Effects:Cure Serious Wounds x2/Ever
Description:A gem from the crown of a noble, his final words made even his closest friend shun him
Duration:1 Year
Delimit:Delimited to 15th Level or Below
Effects:Shun x2/Ever
Description:A gem used during a formal magic ritual, but the caster did not survive the backlash
Duration:1 Year
Delimit:Delimited to 15th Level or Below
Effects:Shield Magic x2/Ever
Description:A ring from one of the finest lumberjacks in Stonewood of recent memory
Duration:1 Year
Delimit:Delimited to 15th Level or Below
Effects:Shatter x2/Ever
Description:A ring that breaks the breaks off the chains others have placed on you
Duration:1 Year
Delimit:Delimited to 15th Level or Below
Effects:Release x2/Ever
Description:A ring that was forged from scraps of a silver sword, the smell of the hunt is still fresh
Duration:1 Year
Delimit:Delimited to 15th Level or Below
Effects:Silver Aura x2/Ever
Description:A ring that flickers color from the realm of dreams to the land of the living with a blink
Duration:1 Year
Delimit:Delimited to 15th Level or Below
Effects:Sleep x2/Ever
Description:A ring that was once cracked but reforged, the spirit can also heal like metal
Duration:1 Year
Delimit:Delimited to 15th Level or Below
Effects:Regeneration x2/Ever
Description:A amulet of a powerful healer, it did not bring them a second chance but it may you
Duration:1 Year
Delimit:Delimited to 15th Level or Below
Effects:Life x2/Ever
Description:A amulet that once belong to a cultist, his soul was judged unworthy of the Graveyard
Duration:1 Year
Delimit:Delimited to 15th Level or Below
Effects:Death x2/Ever
11 Rumors to distribute to Discord and Facebook In Game Forum
It seems to me that these creatures have taken an interest in Dwarven smiting. I can’t tell if they are looking for Ore or weaponry. But it appears the creatures want to find something in the forge that the Dwarves have been hiding.
~ Black Leaf, The Anvil Remembers Stonewood
~ ~
The Scholars Guild of Stonewood has seemed to be doing the best they have in months; surprising considering our situation here. They are working under the table to heal wounded soldiers and travelers. The celestial scholars have been offering protectives for the citizens if they have been attacked lately. They must be close to kicking the keg. I don’t know how they are doing so well with so few.
~ Black Leaf, The Anvil Remembers Stonewood
~ ~
These poor souls have been through very rough conditions. With healing supplies running low as is, the Barracks of Stonewood is wavering in their resolve. The newly imposed Accords have left them hiding their movements and is making them question their honor. Something must give for these brave souls to be restored to former glory.
~ Black Leaf, The Anvil Remembers Stonewood
~ ~
The monsters have been seen around the Granary at night. They don’t take anything with them when they leave but I have not a clue what they are doing. Could be hiding something or just hungry. Very weird behaviors for what I assume to be an Orc of some type.
~ Black Leaf, The Anvil Remembers Stonewood
~ ~
The Mausoleum of Fallen Heroes in Stonewood has seen too many visitors for my liking as of late. They appear to be Dwarves but some larger cloaked figures are among them. I could just be paranoid but something in my years or service to Stonewood tells me something is afoot. Stones help us if it is what I think is happening comes true.
~ Black Leaf, The Anvil Remembers Stonewood
~ ~
I have heard talk of a new weapon they are trying to create to make this war even easier for them. Something about “Only Stonewood Lumber can build the strength of projectile we need” I haven’t seen any prototypes yet the weapon itself. But it does not sound good for any of us if they build it
~ Black Leaf, The Anvil Remembers Stonewood
~ ~
These terrible monsters are powered by some sorcery I am unfamiliar with. I have not seen this magic on Tyrra in my lifecycle, but I am familiar with its origins. Do not engage them alone! There are 6 powerful ones and then lesser ones. I have killed as many as I physically and spiritually can, but we need outside help. The Order is mobilizing to fight but we need more time. Rise up and we will join you. You are not alone Stonewood.
Your Friend in the Darkness ~ Kane
~ ~
The Alchemists of Stonewood have been under duress with gathering and production for a month now. This has the people on edge as Winter rapidly approaches. They complain about their supplies going missing or being assaulted for their herbal pickings in the woods. I hope this is from brigands, but they seem to be something not human from the scars they return with.
~ Black Leaf, The Anvil Remembers Stonewood
~ ~
The mayor has made some kind of deal with the enemy. I am not sure if it was out of preservation, or he is in league with them. Regardless, his actions have seemed craven as of recent. I do expect him to make a statement soon but I don’t think his words will ring the tone they are intended too. The Town Hall has been a court of unease these past weeks. What is to come from it, remains unseen. I hope for the Mayors sake he has a plan up his noble sleeves and I am wrong.
~ Black Leaf, The Anvil Remembers Stonewood
~ ~
Something is wrong with Guild master Marin Barkborer. He is avoiding meetings and other guild officers. He keeps seeming to have nighttime visitors who have been getting fairly vocal during these meetings. I am getting worried about their safety.
~ Black Leaf, The Anvil Remembers Stonewood
~ ~
These scaled fools are drinking the Brewery down, even by Dwarven standards! I don’t know how they can walk after these indulgences, I am in envy personally. However, if something isn’t done soon, we will be into winter without spirits and that is a fate worse than death in a Dwarven city.
~ Black Leaf, The Anvil Remembers Stonewood
~ ~