Costume: Blue Tabard

Special Notes: This Golem will play the Board Game Checkers with the adventurers until one beast him to gain entry. He will not engage in combat. If they attack him and Crumble the Golem they are unable to access the Module!!


Reset: NONE


Body Points: 50

Strength Bonus: 4

Rips From: Pin/Bind

Movement: Restricted

Type: Construct

Inteligence: Mindless (Only Checkers!)

Society: Controlled

Motivation: Will of the Creator (Play Checkers!)

Armor: By Class

Offensive Abilities: May Use Any Weapon Skill or Style (Not When Spirt Stored), May Possess Body Weaponry, +0 Innate Damage Aura, Spellstrike Dragons Breath x2, Spellstirke Pyramid if spiritstored

Defensive Abilities: No Metabolism, Resist Magic x2, Half Damage from "I Call Forth"

Vulnerabilities: Immune to Healing and Life

Weapon Use: Two Handed

Claws: Two Handed

Base Damage Call: Small Weapon- "3 Magic" Short/Longsword - "4 Magic" Two Handed - "7 Magic"

At Death: Remains

Healed By: Magic Missle and Magic Storm

Immune To: Sleep, Charm, Poison, Death, Paralyze, Waylay, Necromancy, Drain

Protectives: May Have

Descriptive Phrase: Blue Eyed Silver Skined Construct