Costume: Blue Tabard
Special Notes: This Golem will play the Board Game Checkers with the adventurers until one beast him to gain entry. He will not engage in combat. If they attack him and Crumble the Golem they are unable to access the Module!!
Reset: NONE
Body Points: 50
Strength Bonus: 4
Rips From: Pin/Bind
Movement: Restricted
Type: Construct
Inteligence: Mindless (Only Checkers!)
Society: Controlled
Motivation: Will of the Creator (Play Checkers!)
Armor: By Class
Offensive Abilities: May Use Any Weapon Skill or Style (Not When Spirt Stored), May Possess Body Weaponry, +0 Innate Damage Aura, Spellstrike Dragons Breath x2, Spellstirke Pyramid if spiritstored
Defensive Abilities: No Metabolism, Resist Magic x2, Half Damage from "I Call Forth"
Vulnerabilities: Immune to Healing and Life
Weapon Use: Two Handed
Claws: Two Handed
Base Damage Call: Small Weapon- "3 Magic" Short/Longsword - "4 Magic" Two Handed - "7 Magic"
At Death: Remains
Healed By: Magic Missle and Magic Storm
Immune To: Sleep, Charm, Poison, Death, Paralyze, Waylay, Necromancy, Drain
Protectives: May Have
Descriptive Phrase: Blue Eyed Silver Skined Construct