Affected By Magic (Option All)
Zone P

Add lvl 20th Floor Fighter/Rogue/Scholar/Templar on top
Add 40 Body (140 Total)
Add +4 to Weapon Damage (1h 20, 2h 15)
No Respawns in the Mausoleum. Once you are dead you are dead unless the other NPCS can bring you back using their skills if intelligent enough to do so
Don’t SPAM attack your Arcane Vampire Charm! Think of how the fairness of the module is going and who they have on it.
USE CARRIER BASED ON GROUP TYPE NORMAL/NAUSEA/DRAIN LIFE
Body Points: 100
Strength Bonus: 10
Rips From: Pin/Bind/Web/Confine
Movement: Wandering
Type: Undead, High
APL: 35
Inteligence: Normal
Society: Family
Motivation: Feed on Blood, Personal Goals
Armor: By Class
Offensive Abilities: Will Possess Skills as PC, Channeled Carrier Attack Nausea or Drain Life (By Choice), Magic Fear x8, Magic Paralyze x4, Vampire Charm (Packet) x6, Vampire Charm by Gaze, Control Greater Undead, Rodents, and Wolves by Voice, Summon Rodents (Takes 2 Hours, 4-8 Summoned) x1, Summon Wolves (Takes 2 Hours, 2-5 Summoned) x1, Create Zombie or Ghast (Takes 10 Count) x1 (Each), Create Ravener (Takes 10 Minutes) x1,
Defensive Abilities: Half Damage From Lightning, 3 Lives for Stake, Return Magic x4, Return Magic x4, Gasseous Form x3, Phase x3, Turns Gasseous When Killing Blowed or Bled Out, Sleep of The Damned, Return Waylay x3
Vulnerabilities: Double Damage From Healing, Immune To Life, Must Feed Once A Year, Only Killed Permanently by a Stake of Woe, Destroy Permanently by Sunlight
Spells: By Skills
Weapon Use: By Skills
Claws: None
Base Damage Call: Small Weapon - “6 Normal” or “6 Nausea” or “6 Drain Life”Short/Longsword - “7 Normal” or “7 Nausea” or “7 Drain Life”Two Handed - “13 Normal” or “13 Nausea” or “13 Drain Life”
At Death: Remains
Healed By: Necromancy (Double)
Immune To: Sleep, Charm, Poison, Death, Paralyze, Drain, Control
Protectives: Will Have
Descriptive Phrase: As Race of Origin
Costuming: White Tabards