Ogre, Northern ( Yeti)


Body Points: 20+

Strength Bonus: 4

Threshold: 2

Rips From: Pin/Bind

Movement: Wandering

Type: Ogroid

APL: 4+

Inteligence: Normal

Society: Tribal

Motivation: Survival and Advancement of the Tribe

Armor: By Class

Offensive Abilities: May Possess Skills as PC, Magic Icebolt x2

Defensive Abilities: Add Character Body

Vulnerabilities: Double Damage from Flame

Spells: None

Pyramid: None

Notes: None

Weapon Use: By Skills

Claws: Short/Long

Base Damage Call: Small Weapon - 3 Normal Short/Longsword - 4 Normal Two handed - 7 Normal

At Death: Remains

Healed By: Healing

Immune To: Waylay 2, Ice

Protectives: None to Start