Giant Sewer Rats

Squeak squeak squeak, squeak!


Traits:

  • Animal Intelligence
  • Group Movement
  • Ravenous
  • Defensive

Movement: Wondering, Drawn toward food source, tend to stay together

Speech: None

APL: 1

Body: 15

Strength Bonus: 3

Healed By: Earth

Defensives:

Offensives:

  • ​ Ability to Heal x2- On a TEN count [one I feed, two I feed, etc…] a Giant Sewer Rat can heal if there is a food source available [Food sources include downed and dead PCs, other down or dead rats, Plot designated garbage dumps, Other Plot designated feeding areas, etc.]
  • ​ 5 Cause Disease
  • ​ 5 Cause Weakness

Weapons: Small Weapon- 3 Disease, Short/Longsword – 4 Disease

Immune To: Cause Disease, Cause Weakness

Damage:

Abilities: Rips from Pin/ Bind

Motivations: Feed on trash and decay

Tactics: Will tend to stay grouped together and fight as a group rather than individuals, will attack if something gets within 10 feet.