Clearing the Garbage

Written By: Brittney Perry

Reviewed By: Mary Courtney

Plotline: The Rat Pack

Brief: Town Leadership is having a problem getting people to clear out the rats at the city's refuse center. They have turned to the adventurers to clear out the dump.

Requirements:

  • Run on Saturday Early Afternoon
  • Synopsis: The city’s dumping area has been overran by Giant Sewer Rats. These rats are stronger than their grain fed counterparts. They are more aggressive and will attack anyone that comes within 10 feet.

    Outcomes:

    1. The PCs clear the area of Sewer Rats
    2. The PCs fail to clear the area of Sewer Rats

    Number of Cast Members: 6

    Props: megaphone, Rat Tail for Treasure, Rat Posters to hand out

    Costuming: Brown or Gray Tabard, Rat Mask, Rat Tail, Stonewood Official clothing

    Treasure: Rat Tails

    Hook: Goodwin Copperriver with a mission from the city

    Scenes:

      In Game: City Dump You are at the city's refuse site. All waste products from the city come here. The smell is overpowering and being here will cause weakness and disease. Every 60 seconds, the marshal throws a packet into the air above the PCs as randomly as possible, calling Cause Weakness or Cause Disease. Out of Game: Tarps over boxes either inside or outside. This is a module that requires a bit more imagination on the part of the players to "imagine" a dump when we will have a hard to represent it. Flee Point:

    Non Standard Effects: Rats can heal on a ten count from food sources twice