Gravemaster

Add lvl 20th Floor Fighter/Rogue/Scholar/Templar on top

Add 40 Body (140 Total)

Add +4 to Weapon Damage (1h 10, 2h 15)

No Respawns in the Mausoleum. Once you are dead you are dead unless the other NPCS can bring you back using their skills if intelligent enough to do so

Don’t SPAM attack your Magic Death! Think of how the fairness of the module is going and who they have on it.




Body Points: 100

Strength Bonus: 8

Threshold: 5

Rips From: Pin/Bind/Web/Confine

Movement: Wandering

Type: Undead, Master

APL: 25

Inteligence: Normal

Society: Solitary

Motivation: Personal Goals, Raise the Dead to Walk Again

Armor: By Class

Offensive Abilities: Will Possess Skills as PC from Life, Nausea Poison x5, Magic Death x4, Control High Undead by Voice, Arcane Create Undead at Will, Create Revenant x5 (Takes 10 Count), Create Collosal Revenant x3 (Takes 10 Count)

Defensive Abilities: Add Character Body, No Metabolism, May Cast in Body, Return Magic x3, Cloak Earth x3, Rituals on Bottle Usable by Body, Add Strengths, Higher Threshold, Return Waylay x3, Only Affected By Magic Weapons

Vulnerabilities: Double Damage from Healing, Immune to Life

Spells: By Skills

Weapon Use: By Skills

Claws: Short/Long

Base Damage Call: Small Weapon - “5 Nausea”Short/Longsword -”6 Nausea”Two Handed - “11 Nausea”

At Death: Crumbles

Healed By: Necromancy (Double)

Immune To: Sleep, Charm, Poison, Death, Paralyze, Drain, Control

Protectives: Will Have

Descriptive Phrase: Rotting Corpse

Costuming: White Tabards