Body Points: 10
Strength Bonus: 0
Threshold: 0
Rips From: None
Movement: Wandering
Type: Undead, Lesser
APL: 1
Inteligence: Mindless
Society: Pack
Motivation: Punish the Living
Armor: None
Offensive Abilities: May Use Any Weapon Skill
Defensive Abilities: No Metabolism, Half Damage from Weapons
Vulnerabilities: Double Damage from Healing, Immune to Life
Spells: None
Pyramid: None
Notes: None
Weapon Use: Two Handed
Claws: Short/Long
Base Damage Call: Small Weapon - 1 Normal Short/Longsword - 2 Normal Two handed - 3 Normal
At Death: Crumbles
Healed By: Necromancy (Double)
Immune To: Sleep, Charm, Poison, Death, Paralyze, Waylay, Ice, Drain
Protectives: None to Start