Fury of the Makers Hand

Written By: Chris Colland

Reviewed By: Mary Courtney

Brief: Orcamedies grand design has come to fruition and the Bloody Fist Bomb is about to detonate! Now it is a race against time to put the charged pieces of the bomb together and quell the effects of this hellish deisgn.

Requirements:

  • Run on Saturday Early Afternoon
  • Camps and Cave Modules have been ran
  • Synopsis: The players will be in possession of 1-10 charged pieces of the bomb, depending on how many they have will determine how potent the bomb will be. But they must fight up a grueling hill to the bomb site to assemble the outer shell pieces they have to contain the “blast” Orcameides has stored inside it. There is no way to fully stop the bomb at this point, but it can be “contained”

    Outcomes:

    1. (1) The players reach the bomb and put the pieces on the bomb to “minimize” the effects of it (2) The players don’t reach the bomb in time, and it detonates at full strength releasing the psychic attack Orcameides has prepared for Stonewood.

    Number of Cast Members: All Combat-Abled NPCS

    Props: Bloody Fist Makeup, Bloody Fist Tabards /w Sash, Weapons, The Orcamedies Special

    Makeup: Bloody Fist Makeup (Red Scales on left side of face and 4 finger mark warpaint on right side of face)

    Treasure: Production Item, Components, Coins, Orcamedes Special Bomb Shard( Description: A shard of the Orcamedes Special Bomb made by the Bloody Fist. It was embedded in a tree near the bomb site, charged with energy. Duration: 1 Year Effects: Charm x2 per day, Silence x2 per day, Cloak Command x1)

    Rumors:

    I came across a large clearing in the woods that wasn’t here last week. It seems oddly specific in the layout, drawings in the dirt don’t make much sense as to what they are doing here. My best guess would be some future forward camp site. There doesn’t seem to be any indication of ritual markings or preparations yet but who knows with these Orcs. I have encountered Orcs who have cast Celestial magic before but it seems like they have help from some kind of entity that has an Arcane edge over magic. I hope this is just a forward camp site, but my gut tells me this might be something else. You have to see this place in the daylight, at night time you would miss it and mistake it as a clearing in the forest.

    Your Friend in the Darkness,

    ~Magnus Kane, Arch-Wizard of Celestial Magic of the Rygal Order

    Hook: Magnus Kane comes to town with a message he received from a Rygal scout that the bomb site has been found and that is no time to waste!

    Scenes:

      In Game: NorthEast of Stonewood Out of Game: Athletic Field towards entrance of camp Flee Point: Back to Tavern