Written By: Chris Colland
Brief: A local merchant in Cryptinith has been shorted on a trade deal. The matter was brought to the Lord Reeve and he was headed to deal with it but now that there are adventurers, a test of their persuasion and investigation is called.
Requirements:
Synopsis: The Lord Reeve of Cyptinith sets out to the Tavern, before they meet Kyumiri Cryptinth, a last group of Feral snuck into the City Gates and sensed the Lycans among the Adventurers in the Tavern. The Feral “randoms” set out for them as Kyumiri makes his grand appearance cutting a path through them to reach the adventurers. Upon his arrival and the dispatching of the Feral, the High Lord Reeve will welcome the Adventurers and give them 2 tasks to judge their skills before setting out for Moutesque. The nature of the trade dispute is a shipment of Silver Ore and Alchemy to Corin Stellin, a local independent trader and merchant. Orden Dutah, an experienced businessman, feels Corin is taking advantage of the Guilds hospitality allowing him to be a free trader and independent operating outside the “rules of the guilds.” Corin is upset over the taxes the Guilds charge for Silver imports given the nature of Lycans and the Laws of Cryptinth. The Lord Reeve doesn’t like to get involved with he Guilds unless he has too, this keeps his mind focused on the task of protecting the Town. Corin doesn’t feel the taxes should apply in this dire need. Orden wants to collect the Guilds tax on Corin despite his good intentions. The Lord Reeve wants the PCs to resolve this task for him to see how they navigate a new lands diplomacy.
Outcomes:
Number of Cast Members: ALL
Misc: Curse of Transformation Magical Beast Lycan (The Feral), Kyumiri Cryptinth Transform Lycan Magical Beast Master (9th), Orden Dutah Transform Chaos Elemental High (8th)
Props: Fur Tabards, Claws, Kyumiri Costume, Star of Nekron Medalion, Glowing Eyes
Costuming: Grey Fur Tabbard
Treasure: Production Item, Components, Coins, ( Description: Duration: Effects: )
Rumors:
“This is a call for aid to the Heroes or Elysia! Something sinister is afoot in the shadows of Moutesque. We have our own share of problems with the Feral lurking in the forests outside of Cryptinth. STICK TO THE ROADS ON YOUR WAY HERE AND DO NOT TRAVEL AT NIGHT ALONE!!! Make sure you bring Silver weapons, but please do not carry them openly in the city walls of Cryptinth. I shall post the laws of our city very soon. This expeditionary force will rendezvous on the 2nd of June 623. You may use our city of Cryptinth as your forward base as the city of Moutesque is not habitable to anyone besides the mages of Obilvions Edge.”
~Kyumiri Cryptinth, High Lord Reeve of Cryptinth
Hook: A wave of Feral “randoms” raid the Tavern as Kyumiri makes his appearance to aid the Adventurers. Once the Feral are dispatched, Kyumiri will begin his welcoming ritual and trial
Running Notes: This module is the introduction to the High Lord Reeve Kyumiri Cryptinth, it begins with a small skirmish with Feral and ends with a Roleplay encounter welcoming the Adventurers to Cryptinth. Kyurmiri will give them 2 tasks to judge their abilities to handle Moutesque. The First is a Trade Dispute and a test of their diplomatic and reasoning skills. The Second module will be a Test of Might. These two modules will go off back to back depending on which path they choose to go first
Scene 1: (OOG) Tavern (IG) Tavern
Scene 2: (OOG) Infront of Mod Shack (IG) Outside Trade Hall
Flee Point: Town